6 attraction technology trends for 2020: VR, AR, AI, bots and esports

6 attraction technology trends for 2020: VR, AR, AI, bots and esports

angelpunk November 12, 2019

People are becoming more and more tech-savvy. Technology becomes more interesting when we get something new and interesting things or machines for ourselves which makes our life much easier and efficient. Once we were used to hearing that soon there will be flying cars and look now we are heading towards the future very fast.

Soon, there will be flying cars and there is no doubt in it. In the coming years, more and more new technologies will be introduced to us and some of them may blow our minds. The 2020 year will be the year to watch for having a peek into the next generation technologies which will come up in this upcoming decade.

Here we are going to discuss some of the major technologies which will become a worldwide trend in the year 2020. We are going to look into the 6 major technology trends we will see in the year 2020.

1. Virtual reality (VR)

Virtual reality is the key when someone takes a look at attractive technology trends. It went from strength to strength in 2019. According to Forbes, it is predicted that the location-based entertainment (LBE) will comprise approximately 11 percent of the VR industry by 2023. However, VR is evolving to include social interaction, a good story, and better gameplay mechanics.

Lionsgate Entertainment World, one of China’s most technologically advanced theme parks, opened in August 2019. The Twilight Saga: Midnight Ride, a next-gen VR ride, is the world’s first multiplayer interactive hyper-reality VR simulator experience.

In addition, IPs are increasingly creating VR experiences. Last year, there were VR experiences inspired by Men in Black, Game of Thrones, Terminator, Avengers, Jumanji and Assassin’s Creed. Chloride, Universal Pictures, and Ford launched the world’s first in-car VR experience, Universal Monsters Presents Bride of Frankenstein Holoride, at Universal CityWalk.

2. Augmented reality (AR)

Its name says it all. It is the term used to give an augmented view of the real world. Apple CEO Tim Cook and Disney CEO Bob Iger both have supported this technology. Bob Iger, on the other hand, prefers to invite people to a theme park rather than in the virtual world. Snapchat has also had this technology and has been using it continuously since last year. This technology had gained momentum several times in 2019. It has an extra edge which makes it different from other technology we are going to discuss.

There have been several games developed which played in AR. Harry Potter: Wizards unite is one of the many augmented reality mobile phone games. The game overlays the Wizarding World of Harry Potter on the real world, with artifacts, creatures, people and memories mysteriously appearing in the Muggle world.

Lisa Phillips, Toby Devan Lewis Director for the New Museum, said: “Augmented reality is a medium ripe for dynamic and visual storytelling that can extend an artist’s practice beyond the studio or the gallery and into the urban fabric.”

3. Robots

There has been an up and down in the population of the bots around the world. The Henn na chain of hotels in Japan is known worldwide because of its robot staff.

There is also a hotel named flyzoo which is a part of the Alibaba group. You will see here bots serving you dishes and drinks. CEO of Alibaba Future Hotel Management, said: “It’s all about the efficiency of the service and the consistency of service because the robots are not disturbed by human moods. Sometimes, we say we are not in the mood. But the system and the robot will always be in the mood.”

4. Artificial Intelligence (AI)

It is also an interesting key attraction technology watch out for in the year 2020. It has been used worldwide. Many big companies have their own artificial intelligence. Many use artificial intelligence for the welfare of society.

Microsoft also has a $125m ‘AI for Good’ program, and previously announced ‘AI for Cultural Heritage’, which uses AI to address challenges in society. It launched this in response to modern threats to cultural heritage. It’s an attempt to preserve people, places, languages, and artefacts.

After that Microsoft also collaborated with other companies for the betterment of the internet and its usage.

5. Interactivity

Interactivity is one of the ongoing attraction technology trends from the last few years. Experiences are becoming more engaging, immersive and personalized. And it shows no signs of slowing down in 2020. Smartphones have altered visitors’ expectations when it comes to engaging with attractions.

Guru‘s Dana Duran described smartphones as a “tool for enhancement, engagement, sharing, and interactivity”. Great examples of this are Artlens at the Cleveland Museum of Art, the scavenger hunt aboard the USS Iowa and Guru’s ‘Visual Magic: Dali’s Masterworks in Augmented Reality’ at the Dali Museum.

Thus technology shaped how gaming feels and has taken storytelling to the next level. You will find many more of it in almost every theme park you will go to.

6. Esports

This has been a center of attention from the past few years. It is unstoppable and is growing more and more as time passes. It has become a new market for the gaming industry where there are lots of players to play multiplayer games among them and there happened a lot of gaming battles on the national level and some happened at the international level also.

“Even from the earliest days of gaming, people have wanted to compete,” said Philip N. Kaplan, GameWorks chairman, and CEO. Esports is just a formalization of this natural phenomenon of folks competing. Everyone loves going to watch races; similarly, everybody loves going to esports events.”

Visitors today are very particular they want a new, advanced and customized experience. They want to feel the technology as per their own wish and own taste. For example, The LINQ Hotel & Casino at Caesars is transforming itself into an experiential casino space. It now boasts holographic games, interactive art exhibits, esports, fan caves, self-service beer, and VR.

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